leave reviews quick and easy

How I helped Fresh Reviews modernize and improve their flow

 
 
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Fresh Reviews is an app found on the front desks at brick and mortar shops. Fresh Reviews came to my design partner and I to update their flow.

The purpose of the app is to help shops grow, by gaining more attention through reviews. Our mission was to make it easier for customers to get reviews done in under 60 seconds. 

 
 

My Role: UX Designer

Duration: One Week

Tools: Sketch, Invision, Photoshop

My Contributions:

  • Do the research on competitors

  • Questions for user interviews

  • Conduct interviews

  • Conceptualize animations for attention

  • Reduce and simplify flow

  • Create high-fidelity wireframes

  • Detailed prototype with transitions

Methods Used:

Business Research
User Interviews
Affinity Mapping
Persona Development
Customer Journey
Scenarios/User Flows
Sketches
Layout
Wireframes
Comps
Usability Testing
Prototype

 

What Needs solving


 

Fresh Reviews current app already had the hallmarks of good design of being clean and simple- but there were still some critical issues. Being directly asked to leave reviews, while helpful for a business to grow, is an overall bad user experience.

Fresh Reviews app needed to ask users to pay attention, to learn what it offered, without being verbally asked by the local shops staff.

Bottomline, Fresh Reviews paying clients weren't receiving enough reviews from their customers. The following opportunities for growth remained:

  • How do we get a shops customers to pay attention to the app?

  • What steps can be eliminated from the process, if any?

  • What text is needed, what can go?

  • What copy communicates the steps more succinctly?

  • Do the users understand where they are in the process?

  • Is there a consistent design aesthetic?

 
 

approach


 
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This is the path I'll take when approaching Fresh Reviews challenges.

Analyze: Here I'll learn how Fresh Reviews app operates, what its flow feels like, and get to know the overall content.

Define: Questions that pop up during the analysis are pushed into user interviews- where I'll poke, prod and gain insight to define how, when and why people choose to leave reviews.

Ideate: Once I'm clear on the problems, I'll use the design method to kick things off. I'll sketch out an amalgamation of Fresh Reviews current format, and my ideas for improvement.

Test: Based on previous steps, I'll create my first attempt at reworking Fresh Reviews layout. I'll then user test to establish a foundation.

Iterate: With the recent findings, I'll start the process all over again.

 
 

Analyze 


 

My team member and I researched several competitors in the review-request space. We did a deep dive into the experience of using these apps. 

Here is a SWOT analysis of Fresh Reviews as it stood (strengths, weakness, opportunities, threats)- by way of comparison with its competitors.

 
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Strengths

Extremely simple

Straightforward

Very few steps

No Competitors in the Austin Market

Weaknesses

How to get people to see the app, and pay attention

People dont want to login to social media accounts on public devices

The app asks people to leave reviews on multiple platforms at once

Opportunities

Consistency in UI

Telling the users where they are in their journey

How to get people to pay attention to the app without being verbally directed to it

Threats

15 other competitors in the space

Small market share

A study shows that 80% of people do not like to leave reviews at all

 
 
 

interviews

I was interested in hearing from both people who regularly leave reviews and those who don't.

The idea was to learn what motivates the avid reviewer, and why is there a lack of motivation for their opposite counterpart? The other things I was looking to learn was:

  • What do they think is the purpose of leaving a review?

  • What makes them want to write a review?

  • What stops them from writing a review?

  • How could they be motivated to leave a review ASAP?

 
 

Define


 

With the Interview questions set and competitive research done- the time came to synthesize the data and define what was learned. With these definitions we could explain what is important for the app moving forward.

 
 

interview findings

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I used the affinity map method with the results from my interviews.

I wrote on post-its all the key quotes said by my interviewees. I then mapped them out on a wall, grouping together post-its that shared a general theme or sentiment. I found that people in general:

  • Are motivated to leave positive reviews because the service is stellar, or they want to see the business succeed

  • Are motivated to leave bad reviews because they want to be heard, or they felt there was a lack of integrity

  • Do not like being asked directly for reviews, that creates pressure

  • Would be more likely to leave a review with incentive

Personas

 
 
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Goals

  • Wants to get his service and go about his day

  • Wants to be free from unnecessary responsiblity

  • Wants to be unplugged

Challenges

  • Hates being solicited for anything, espcially reviews

  • Low motivation to follow-through when not involved

  • Hates logging in to anything

 
 
 
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Goals

  • Wants to be heard
  • Wants to share opinions about a business and its quality
  • Wants to help businesses grow

Challenges

  • Wants to do it in her own time
  • Motivation when the experience was mediocre
  • Reminders may alienate her
 
 

ideate


 

After the initial phases of research were done, it was time to put pencil to paper, and try and shake out some ideas, and bring them to fruition.

sketch

With a solid foundation of the competition, the current status of the app, and user preferences- I was ready to start sketching and work out a potential path. I sketched the following pages, starting with a low-fi wireframe.

 

 

The first round of wireframes for the full experience

 

test


 

user testing

In the usability tests of our low-fi version, a number of things were found that we needed to iterate on. 

  1. Trying to reduce the number of steps by adding more content to one page, made directions less clear, and the overall look more cluttered

  2. The copy on the buttons was ambiguous for next steps

  3. It felt strange that items weren't consistently placed from one page to the following pages in the flow

  4. There was no clear indication of where or who the negative feedback was going to

 

 

iterate


 

With the feedback, I worked on revamping aspects of Fresh Reviews to once again keep things simple and elegant. 

I focused on:

  1. Break up the first form page into two very clear steps

  2. Make the initial eye-catching copy more curiosity-inducing

  3. Clearly indicate where the reviewers are, where they are going next, and what they need to do in order to be finished

  4. Keep consistency with layout hierarchy

  5. Explain where the negative feedback would be going

All changes can be seen below.

 
 
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want to see the flow in action?

 
 

Click to view prototype

 
 

Reflections


Challenges

  • Fewer steps in a process is not always a better or clearer experience for the user
  • Taking away options from the users can provide a better flow
  • No matter how simple the flow, its always important to let people know where they are

Solutions

  • Gain attention naturally from customers to ask for reviews
  • Make it clear, simple, and easy for the user to know what the steps are for leaving a review
  • Copy that better communicates where the user currently is in the process, and where they will go next

Next

  • Usability test with scenarios of positive or negative reviews
  • AB test a landing page to see what gets more attention
  • Conduct further field research
  • Interview people who sit at the front desks of brick and mortar shops to gain further insight